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Slay the spire tips
Slay the spire tips








slay the spire tips

One of my boyfriend’s friends who has hundreds of hours into StS and a custom made Creative AI T-shirt said ‘we can’t talk about slay the spire’ once and that’s become our policy w/ each other because the game is so damn good just talking about it makes you want to play. Will continuously follow the Scrape, Scrape, Stab pattern until Entangle is finally used. After the first Stab, has 25 chance of using Entangle every turn. Ascension 17+ adds a new condition to the pattern: Cannot use Rake twice in a row. Cannot use the same move 3 times in a row. Caltrops and after image (or two after images… man that was a run) with a shiv deck on the silent is a good time. Every turn, has 40 chance to use Rake and 60 chance to use Stab. Anything that does revenge damage (caltrops lol) is great against the heart because it tends to do a zillion tiny attacks. Getting an unexpected lizard tail can make you survive the like 70 damage the heart does on turn 3 and after that if your engine is up you can turn the tide pretty quickly. The extra elites give you extra relics, which will contribute to your options a lot. If you are having a lot of trouble with the heart, try doing your heart runs on ascension 1. Whenever I lose a run I pretty much always know what would have saved me (it’s usually draw since I build towards tons of energy a lot). I’ve beat the heart with everyone but the ironclad.ĭefinitely agree with the person above about how great this game is at getting you to realize synergies and kind of intrinsically know what you are missing. The orb boy even moreso - you can totally do a build for him around having an enormous deck that can be very fun. I take a card almost every time because I am very obstinate in how I want to play this game but I tend to main the silent who imo rewards huge decks because she can cycle a ton of cards on a good run. (I’ll also mention that I don’t follow this nearly enough, because it’s hard to say no to a pommel strike sometimes, even if I know better!) I don’t need to grab every card immediately if I don’t like the ones I see. Strikes and Defends won’t carry you to the end, I found they can carry me a little longer than I usually think. Like, Ironclad has a lot of cards that do damage to a single target like Headbutt and Pommel Strike that will feel incredible against the Act 1 elites or bosses, but enemies just get so much dang health later on, and you’ll be drawing a ton of these cards instead of like, the Demon Form or Corruption or Immolation, whatever that you really need on a turn to get your engine going or deal with the current situation in an impactful manner. Lots of cards that are really good in Act 1 lose their usefulness in Act 3.

slay the spire tips

Very important too is knowing when to not take a card or relic. The key is card evaluation, knowing when you are getting the good stuff and capitalizing on it. There are paths you can take that will basically nullify any chance you have of winning. To beat Act 4 you definitely need to be lucky in what rares and relics you pick up and that you don’t pull some of the worse random events. It’s tough as nails! I lose almost all of my Slay the Spire runs and die in act 4 a ton.










Slay the spire tips